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Guest
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Post subject: CLD-D925 Faint Vertical Ghost Bars problem.  Posted: 21 Mar 2014, 15:54 |
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Hey guys is this normal for this player to exhibit this? You'll have to look closely to notice it  I uploaded a video of the problem but it looks like Youtube video encoding may have blurred it out. https://www.youtube.com/watch?v=-XJUdTArDh0is this a known issue with a fix?
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Guest
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Post subject: Re: CLD-D925 Faint Vertical Ghost Bars problem.  Posted: 21 Mar 2014, 19:37 |
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happycube wrote: This looks like some sort of cable/grounding intereference, it's different from the other 515/925 problems I've seen.
Do you have any hi-res test patterns from a test disk? (Pioneer, AVS, VE, THX patterns...) Unfortunately I don't, only the colour bars from The Terminator LD. Probably worth noting that this interference doesn't appear when playing PAL LD's either.
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Guest
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Post subject: Re: CLD-D925 Faint Vertical Ghost Bars problem.   Posted: 21 Mar 2014, 20:10 |
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The bars are there all the time but only when it is in NTSC mode and they are more noticeable when using S-Video, Composite seems to hide them. I'm guessing because the picture isn't as sharp.
I'm not sure it is an alignment issue, I have played around with the video output level and that does move the bars from left to right and if you turn the video level all the way up it seems to get rid of the bars. But the picture doesn't look right if you do that.
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Guest
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Post subject: Re: CLD-D925 Faint Vertical Ghost Bars problem.  Posted: 22 Mar 2014, 18:28 |
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gumbyandpals wrote: Do you see it during playback? The blue screen is generated by the player most likely in RGB and then sent to an NTSC encoder IC.
I also dabble in older video game consoles and the encoder IC used in the first model of the Sega Genesis (Megadrive) produces similar artifacts. It is visible during playback. I'm aware of the jailbars on Sony RGB encoder chips on consoles but it seems different here. The jailbars on consoles is much more fine.
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